Jupiter: SSS
Playable on Itch in the browser
Solo Developed (Programming, Design, Writing)
Developed using Unity/C#
Made in five days for Interstellar Garden Jam 2 where the theme was Time Control. Using their trusty revolver, their gravity field, and a time altering dive roll, Jupiter must embark on a journey to save the solar system from rogue asteroids. Jupiter: SSS ranked 1st place in fun and 3rd place overall in the jam.